David Butleradded December 7, 2019

Here we go. In the late 1990s, Philips dreamed of making another game console after their CD-I. However, this time, they wanted to make one that would sell.

The In2It was an educational handheld aimed at children. The console has a touch-screen display that is used with a stylus. It needs to be calibrated prior to use, and mine was way off. I intended to set it to English, but somehow set it to French on my first try. It also has infrared communications, in case I ever get a second one.

The games were produced on credit card-shaped media. I'm not sure how much data they were able to store. Apparently, Philip's produced sixteen of these cards. However six of them, the "Basics" line were used to provide storage and basic functionality. I own two "Basics Keys" and one "Basics Box". Apparently the "Basics Keys are required to initialize the console. The "Basics Box" is apparently for saving off text, sounds, and animations. There were nine true games produced, as well as one other item. According to what I have heard, it was a "promotional card to see the latest trend available in the Oilily store". Presumably they had some way of updating this card. Kiosk?

It is difficult to get pictures of the screen, as it is a reflective LCD without a backlight. I got a picture of the initial start screen (with the clock), the basics key (which asks for "Tu Nombre" or "Your Name"), and the basics box, which shows an empty drawer. I still have much more to investigate, and I hope to get games.

Now, this was a cancelled console. Philips made a few hundred to test market in Europe. I believe that Spain and the Netherlands were among the countries involved. However, Philips saw the failure of their CD-I and Casio's Loopy. They decided to cancel the console. However, some of those couple-of-a-hundred units survive. Now I have one to play around with.